The Tile Plugin combines multiple technologies to make tile rendering in FlatRedBall easy and efficient. This plugin can be used in a very high-level way which requires no programming at all, but can also be used in code to customize appearance and behavior.
The library can be found here.
Revision history can be found here.
The simplest implementation is as follows:
- Install the plugin in Glue
- Create a .tmx file
- Create a Screen in Glue
- Drag+drop the .tmx file into the Glue screen
- Run your game