New FlatRedBall Editor (Part 2)

Recently a new version of the FlatRedBall Editor (aka Glue) was released with support for embedding a game window (and support for edit mode). Today the FlatRedBall Editor has been updated with many changes to make it easier to work with. Let’s take a look at some of the changes! New Game Toolbar The Game[…]

The New FlatRedBall – The Biggest Change Yet!

The latest version of FlatRedBall brings together work from the past few months to create a new development experience. The largest of these changes is the integration of the game window. The game can be played in the FlatRedBall window, or it can be switched into edit mode to make changes to the game. Embedding the[…]

Announcing Glue Wizard

FlatRedBall Glue has always been a program for improving the speed of game development. The latest version includes a wizard which greatly simplifies new project setup. Previously, even as recent as a month ago, setting up a new project with levels, a player entity, collision, and tiled map files could take an experienced FlatRedBall user over[…]

Common Math in 2D games

There are four equations that can solve a large variety of problems in 2D games. But math textbooks or Wikipedia often make it really hard to understand how to use them. This post explains the usage of these equations without going into detail about how they work, and links to the Wikipedia pages if you want to[…]

Dear ImGui Integration

The Dear ImGui open source library provides a cross-platform way to quickly make user interfaces.  While it is not as pretty as interfaces made in Gum, it does allow for quick creation of powerful UIs for certain audiences.  It has found significant usage for in-engine game development tools, even in high profile AAA games such as the[…]

The latest monthly Teotihuacan is available

The latest monthly named Teotihuacan – named after the ancient city located in modern Mexico – is now available on github and through the Glue New Project creator. It is the largest starter and monthly project to date, containing many new FlatRedBall technologies for making development faster than ever. Of course, it’s also a blast to[…]