Set Created Class

Introduction By default Glue creates a new class in the DataTypes namespace for every CSV in your project. For example, consider a game where each enemy can have multiple types of attacks. Each enemy might store the attack information in its own CSV file. In this example the CSV files would be called: SoldierAttackData.csv OgreAttackData.csv[…]

Glue:Reference:Global Content:Setting files at runtime

Introduction All files in GlobalContent have a getter and a setter. This means that you are able to set files at runtime if you would like to update them in custom code. This section will discuss the details of setting files, and why you may want to do this in your projects. Example Scenario Setting[…]