Month: October 2022
-
Solving MonoGame 3.7.1 missing on FlatRedBall Projects
Recently a new version of FlatRedBall was released targeting .NET 6.0. This version has a lot of benefits as explained in a previous blog post, but it does introduce one problem for games targeting MonoGame 3.7.1. You may notice an error that says Could not load the project <project location> because MonoGame 3.7.1 files are…
-
FlatRedBall Moves to .NET 6 and Much More!
FlatRedBall is now making a big upgrade to .NET and MonoGame 3.8.1. This means the FlatRedBall Editor (aka Glue) and new game projects are on .NET 6. This upgrade brings along a lot of changes to FlatRedBall, so let’s dive in! Note that some of the changes below require creating a new .NET 6 project…