Month: April 2018

  • Generated Resolution Code Now Supports Custom Code Modifications

    In the past Glue’s Camera Settings window generated code which could not be modified at runtime. These settings made it very easy to set up a game as desired with no code, but the code never allowed modifications to be made after the game started, at least until now. The latest version of Glue generates…

  • Gum Components in Entities

    Gum Components in Entities

    The latest version of Glue improves the integration between Gum and FlatRedBall. Gum objects in Glue now show all of their variables, and they can be modified just like native Glue objects. Objects added to Glue entities will automatically attach and move with the Glue object. For more information on the latest change, see the…