Introduction MenuStrips can be used to create a compact set of commands that users can access using the mouse. This UI element is a common way to interact with a program. Usually the first two commands in a MenuStrip are “File” and “Edit”; however, the MenuStrip can be used to provide access to any command.[…]


Introduction The GuiManager is a static object responsible for common UI element management as well as some UI creation. There are two categories of UI elements: Default FlatRedBall GUI objects which are usually used for debugging and tools (these are used in all FRB graphical tools like the SpriteEditor, PolygonEditor, etc) Glue Entities inheriting from[…]