01. Introduction


Glue supports the creation of platformer entities through a simple UI interface. After an entity is marked as a platformer entity, it can be customized through Glue and code.

This tutorial provides a step by step set of instructions for setting up a platformer project.

The platformer tutorials assume that readers have some prior experience working with Glue. Specifically, these tutorials assume an understanding of:

  • Creating projects in Glue
  • Working with Entities in code (CustomInitialize and CustomActivity)
  • Creating entities in Glue
  • Working with shapes in Glue
  • Reading input in code


This set of tutorials will walk you through the creation of a platformer game from a completely empty project. If you have Glue running on your machine then you have everything necessary to begin.