Glue:Reference:iOS

Introduction

FlatRedBall and Glue support development for iOS (iPhone and iPad) through Xamarin’s Mono compiler and MonoGame.

Subsections

Additional Information

  • If you have a NullReferenceException in Microsoft.Xna.Framework.Audio.OpenALSoundController.Update, and you are playing on the simulator, verify that audio is working properly on your Mac.
  • For information on errors playing SoundEffects and SounEffectInstances see the SoundEffectInstance page.