FlatRedBall.Math.Geometry.Circle.IsPointInside

Introduction

The IsPointInside method returns whether the argument X,Y are inside the Circle. The X and Y values are absolute values.

Code Example

The following shows how to check if the Cursor is inside a Circle instance:

float worldX = GuiManager.Cursor.WorldXAt(0);
float worldY = GuiManager.Cursor.WorldYAt(0);

bool isInside = CircleInstance.IsPointInside(worldX, worldY);