FlatRedBall.Input.IMouseOver

Introduction

The IMouseOver interface is an interface that is used to standardize checks between an object and the Cursor.

IsMouseOver Code Example

The following code checks to see if the Cursor is over an AxisAlignedRectangle. This example was created inside an Entity which contains an AxisAlignedRectangle instance called AxisAlignedRectangleInstance:

Add the following to CustomInitialize to force the cursor to be visible:
FlatRedBallServices.Game.IsMouseVisible = true;
Add the following to CustomActivity:
bool isMouseOver = this.AxisAlignedRectangleInstance.IsMouseOver(
    GuiManager.Cursor, LayerProvidedByContainer);

if (isMouseOver)
{
    AxisAlignedRectangleInstance.Color =
        Microsoft.Xna.Framework.Color.Red;
}
else
{
    AxisAlignedRectangleInstance.Color =
        Microsoft.Xna.Framework.Color.White;
}

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